Sit N Go Ranges
Knowing How Often Opponents Will Call At The Bubble Is Key To Success.
Here We Convert Common Calling Ranges Into Percent Chance Of Being Called
Also known as a sit ’n go or SNG, these poker tournaments begin as soon as the required number of players has registered.Single table sit and go’s are the most common. For example, a nine-player Sit and Go doesn’t start at a particular scheduled time; it will start as soon as nine players are registered. Hyper Turbo Heads-up Sit & Gos. Starting stacks: 25BB starting-stack Blind level length: 2 minutes. A good hyper turbo player will usually have an ROI that falls in the 1% to 5% range, depending on the stakes. (Players that can consistently achieve the higher end of that range usually move up fairly quickly.) Defining Features of Hyper Turbo HUSNGs.
- One skill that lots of beginners have trouble developing is the ability to put players on a range. In the case of sit and go’s, the most common situation where you need to put a player on a range is when they are short and are shoving all in.It’s also the most opportune time to build your stack, assuming you asses their range correctly.
- When there is a raise before the action gets to you at this stage, you should generally go all in or fold with the only exception of maybe calling with a few marginal hands in the big blind.
- Your opening range should be a little wider in the early stages. The typical online sit-n-go features a starting stack of 1,500 chips, an opening big blind of 20, and 10-minute levels.
Putting your opponents on accurate calling ranges is a key skill when it comes to SNG bubble play. This article is the first in a series that will look at how to turn your estimate of these ranges into simple probabilities that you can use at the table.
Whether or not you use these in conjunction with a mathematical model such as ICM or just go with your instincts. The chart below will help you assess the percent of times you will be called based on the range of cards your opponent(s) will call you with.
In Texas Holdem there are 1326 distinct combinations of cards that can be dealt before the flop. Out of these there are 6 ways of being dealt any pair and 16 ways of being dealt any of the unpaired combinations your opponent may play (for example Ace-King).
By dividing the total combinations by 1326 we come up with the percentage chance of your opponent having a hand they will call with on any one occasion. Of course the chance of any particular holding is also influenced by the cards you hold – look out for future articles here at SNG Planet where this will be considered.
So, below is the chart – Percentage Chance Of Being Called At The Bubble Based On Opponent Calling Ranges (1 Opponent Version)
Opponent Type | Calling Range | Hand Combinations | % Probability Of Call |
Super-Tight | AA, KK, AK | 28 | 2.11% |
Very Tight | AA-JJ, AK, AQ | 56 | 4.42% |
Tight | AA-TT, AK, AQ, KQ | 78 | 5.88% |
Fairly Tight | AA-88, AK-AJ, KQ | 106 | 7.99% |
Medium | AA-66, AK-A9, QJ+ | 182 | 13.70% |
Fairly Loose | AA-44, AK-A6, Q10+ | 270 | 20.03% |
Loose | AA-22, AK-A2, J10+ | 362 | 27.30% |
Very Loose | AA-22, AK-A2, 910+ | 426 | 32.10% |
Super Loose | AA-22, Ak-A2, 78+ | 630 | 47.50% |
Sit N Go Red Range Rover
This chart covers just one opponent and since the probabilities of being called by 2 or more opponents are not as easy as just adding the percentages - we need to look at this scenario in more detail. Look out for this important aspect of SNG poker tournament bubble play in a new article soon.
We strongly recommend that players not yet familiar with chip equity and ICM models download the free trial version of SNG Wiz. There is no obligation for 30 days and it will improve your SNG poker tournament bubble play dramatically.
Sit N Go Ranges Near Me
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